Designed with users,
for users.

Our Approach

“We opted to create a system that can be used in a multitude of settings.”

Every learner is different. They have diverse needs, interests, and abilities. Teachers need to be able to help learners to develop a variety of skills, including physical, cognitive, and communication skills. We wanted to develop a tool that would be versatile enough for teachers, therapists, and parents to use with young learners in order to help them flourish in a wide variety of skill areas and settings.

In 2014 our team of professionals in design, engineering and occupational therapy, realised that there is a pressing need to explore how interaction design and technology can unlock the potential of students with additional needs.

We visited schools, parents, day care centres, and therapy services. We observed and played with hundreds of typically developing children, learners with cerebral palsy, autism spectrum conditions, brain injuries, and Down’s syndrome.

We worked with nearly 200 professionals of different specialisations: Teachers, Occupational and Physical Therapists, Music Therapists, Speech and Language Therapists, Special Education Teachers and Special Education Needs Coordinators (SENCOs). We learned from them about the versatile needs of users through research interviews, focus groups and participants observation.

We tried a variety of solutions and developed dozens of prototypes to create Cosmo.

We opted to create a system that is customisable and can be used in a multitude of settings. A system that provides new activities and difficulty levels as the learner progresses. A system that is easy to use, versatile and robust.

And now we are proud to present Cosmo, an award winning system, trusted by dozens of nurseries, special schools and therapy centres in the UK and all over Europe.